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With ramming being so difficult, you’ll find yourself relying heavily on item pickups, and these are a mixed bag. Combined, these two factors cause many missions to drag on interminably: an unforgivable sin in a game that should be a non-stop adrenaline rush. It’s extremely disheartening to finally overcome all the issues and deliver a perfect, head-on ram, only to see your target keep on driving like nothing happened. This is obviously a major issue for a game in which accurate ramming is a key part of success, and it’s compounded by the incredible durability of your foes. Add to this the frequent jostling and ramming of the other cars, and simply getting from A to B becomes a herculean task. Vehicles move with the grace and precision of a drunk walrus, sometimes lurching wildly from side to side at the faintest nudge of the controls, other times barrelling directly into a wall in total defiance of your desperate efforts to turn. Vehicle based games live and die by their controls, and Carmageddon s are simply terrible. The first and most obvious problem is the handling. It sounds simple, but unfortunately this is where it all goes wrong, as many basic elements of the game simply don’t work as well as they should.
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The different event types all put their own spin on things, but the basic game-play is always the same: you drive around and destroy both the opposition and any pedestrians unlucky enough to cross your path.
Carmageddon max damage review series#
After all, what could be more fun than roaring around in a souped up death-machine, mowing down pedestrians and smashing other cars into scrap metal? Unfortunately, this revival of the controversial vehicular combat series is an exercise in missed opportunities and wasted potential, marred by sloppy controls and poor design decisions.Ĭarmageddon: Max Damage is a straightforward game: You drive a car, chosen from a selection of wildly impractical vehicles bristling with spinning blades and gleaming spikes, and compete in a variety of events across a lengthy career mode. I had high hopes going into Carmageddon: Max Damage.